- 3 to 8 players
- 10 to 15 mins
- Ages 14 and above
The Chameleon Everyone knows the secret word for the round except for the Chameleon. But who is the Chameleon? Each round, every player gets to say just one word to each other in order to prove their innocence and single out the imposter. Choose a word that’s too obvious and the Chameleon might catch on. Choose a word that’s too vague and people might start thinking that you’re the guilty one. Players will need to use all their cunning, team work and witch-hunting skills if they want to succeed. If you’re the Chameleon, however, the rules are much more simple. Don’t. Get. Caught.
Shuffle a Chameleon Card into the Code Cards and hand them out. One of you is now the chameleon. Roll the dice and use your Code Card to find the secret coordinates. (If you’re the chameleon, just pretend.)
These coordinates lead you to one of sixteen words on the Topic Card. Each player now says one word to prove that they know what the secret word is. Next, everyone votes on who they think they imposter was.
If you voted for the wrong player, the chameleon gets away and wins the game. If you did manage to vote for the chameleon, they still have a chance to escape by guessing the secret word.